Virtual Worlds for Kids

The JVWR, Volume 3, No. 2

Published: December 14, 2010

The editorial team for this issue includes:

Sun Sun Lim, National University of Singapore

Lynn Schofield Clark, University of Denver, USA

Virtual worlds have made notable inroads into the lives of children, affording online extensions of their offline lives. In this article, we propose a conceptual framework for understanding the space that virtual worlds occupy in children’s play and the ways in which children’s participation in them overlap with their everyday play experiences, both offline and mediated.

Issue Editors Corner

Virtual worlds as a site of convergence for children’s play

Sun Sun Lim, Lynn Schofield Clark

Peer Reviewed Research Papers

Beyond Being There: A Grounded Investigation of the Value of Virtual Worlds for Remote Family Interaction

Lizzy Bleumers, An Jacobs

Virtual Epidemics as Learning Laboratories in Virtual Worlds

Yasmin B. Kafai, Nina H. Fefferman

Who’s Watching Your Kids? Safety and Surveillance in Virtual Worlds for Children

Eric M. Meyers, Lisa P. Nathan, Kristene Unsworth

Making Sense of the Virtual World for Young Children: Estonian Pre-School Teachers’ Experiences and Perceptions

Andra Siibak, Kristi Vinter

A Framework for Children’s Participatory Practices in Virtual Worlds

Terhi Tuukkanen, Ahmer Iqbal, Marja Kankaanranta

Research-in-brief papers

Penguin Life: A Case Study of One Tween’s Experiences inside Club Penguin

Diana Burley  

Virtual Junk Food Playgrounds in Europe: Advergames in the UK and Hungary

Arhlene A. Flowers, Katalin Lustyik, Emese Gulyás

“Think Pieces”

Growing Up with Neopets: A Personal Case-Study

Stephanie Louise Lu