Assembled 2015

The JVWR, Volume 8, No. 1

Published: March 6, 2015


The editorial team for this issue includes:

Stephanie Blackmon, University of Oklahoma, Norman, OK, USA

Patricia Anderson, East Carolina University. Greenville, NC, USA

Virtual worlds hold a tremendous amount of potential for research, education, and interaction. While the literature available on virtual worlds has increased over the years, there are still unexplored arenas as well as areas that require further conversation and investigation. Some of us are continuing to develop our avatars and hone our skills in virtual worlds, while  others are finding new ways to leverage the openness of these environments via unexplored opportunities within the virtual world.

This Assembled 2015 issue contains selected peer-reviewed articles that start, and in some cases continue, discussions about the vastness and versatility of virtual worlds.

Original Call: CfP: General Call for Papers


Editor in Chief Corner

Possible Futures

Yesha Y. Sivan

Peer Reviewed Research Papers

Alexandria – A Virtual Repository of Knowledge

Joseph Michael Graham, Eva Comaroski

From Voxel Vistas: Place-Making in Minecraft

Tyler Quiring

Lessons from Recruiting Second Life Users with Chronic Medical Conditions: Applications for Health Communications

Jodi Swicegood, Saira Haque

Professors and Virtual World Professionalism: A Qualitative Study

Stephanie J Blackmon

The Influences of User Experience, Aesthetics and Psychology in the Design Process of 3D Avatars (Theoretical model)

Thomas Photiadis, Nicos Souleles

Gaming Experience and Spatial Learning in a Virtual Morris Water Maze

Suzanne de Castell, Jennifer Jenson, Hector Larios