The JVWR, Volume 3, No. 3
Published: May 8, 2011

The editorial team for this issue includes:
Jeremiah Spence, University of Texas at Austin, USA
This issue presents peer reviewed papers on research methodologies and case studies of how the particular methods are being developed and used in virtual worlds research both in the academy and industry.
Peer Reviewed Research Papers
Synthesizing Presence: A Multidisciplinary Review of the Literature
Dennis Beck, Paul Fishwick, Rasha Kamhawi, Amy Jo Coffey, Julie Henderson
Mika Lehdonvirta, Vili Lehdonvirta, Akira Baba
Sameer Siddiqi, Scherezade K. Mama, Rebecca E. Lee
Research Papers
Design Principles for Doing Business on Second Life: an immersive ethnographic study
Reza Azeharie, Ravi Shankar Sharma
Mark W. Bell, Edward Castronova, Gert G. Wagner
Wade Halvorson
Methodology of a Novel Virtual Phenomenology Interview Technique
Ronald M. Knorr, Stephen C. Bronack, Deborah M. Switzer, Lienne F. Medford
Research-in-brief papers
Stuart Barnes
Summative Assessment in Second Life: A Case Study
Remy Olasoji, Stephanie Henderson-Begg
“Think Pieces”
Massively Multi-Player Online Role Playing Games: What’s the Risk?
Benjamin Sanders, Steven Furnell, Paul Dowland, Shirley Atkinson