Category: Projects is now

As part of the 2019 upgrade, we have moved the site to

The corresponding domain is still

This symbolizes the re-emphasis on our community and network.
This is an ongoing process that includes many aspects. For now, the main site domain is 

Our backend publishing system remains the same.

Merry Holidays and Happy New Year!

Prof. Yesha Y. Sivan
and the JVWR team

3D3C Book 2016

Update: Book published in 2016.

Update: The book will be published in 2016.

Click for Springer page & details.

Call for book chapters

Handbook on 3D3C Virtual Worlds:
Applications, Technologies and Policies
for Three Dimensional Systems for Community, Creation and Commerce

Editor: Prof. Yesha Sivan, JVWR Managing editor; Metaverse Labs Ltd.

Publisher: Springer-Verlag, Germany


The field of virtual worlds / Augmented Reality / 3D / etc. is vast, interconnected and expanding. In that respect “3D3C Worlds” is defined as a combination of four factors:

  • 3D stands for the three dimensional representation of worlds as seen in Google Earth, Augmented Reality, 3D printing and the like;
  • Community as in a collection of people work, play and act together. Consider Facebook and Twitter as one example, and enhance it by the dynamics of World of Warcraft guilds;
  • Creation is the ability to create new artifacts, as seen for example in Second Life or in Open Source movement;
    Commerce is the ability to harness these previous factors to gain monetary real value (consider Bitcoin, exchanges, etc.)

Objective of the Book:

  • Become the official “handbook” on 3D3C Virtual Worlds
  • Highlight and enhance some earlier work conducted for the Journal
  • Further advance and augment the field with “topical reviews”

A “topical review” means a review of a corpus of knowledge of one aspect of the field. It can be a classic literature review, a more formal statistical meta-analysis or other forms suggested by authors.

Topics we already have chapters on:

  • Collaboration >> Virtual Worlds as Innovative Collaboration Media for Distributed Work
  • Taxation >> Taxation of Virtual World Economies: An Empirical Review
  • Medical >> Overview: Virtual Reality in Medicine
  • Education >> An Exploratory Research Agenda for 3-D Virtual Worlds as Collaborative Learning Ecosystems: Extracting Evidences from Literature
  • Art >> 1993-2013: A Survey of Two Decades of Artistic Works using Computational Ecosystems
  • Geography >> An Aspatial Economics? The Economic Geography
  • of Virtual WorldsCreativity >> Fostering Team Creativity in Virtual Worlds
  • Money >> Virtual Currencies, Micropayments and Fiat Money: Where Are We Coming From and Where Does the Industry Stand?
  • Legal >> Privacy, Law, and Virtual Worlds
  • Multilinguality >> Multilingual issues in virtual worlds: a general review
  • Money >> Blazing Trails: A New Way Forward for Virtual Currencies and Money Laundering
  • Collaboration >> Virtual Collaboration Spaces: Bringing Presence to Distributed Collaboration

Topics of interest that we are looking for include, but are not limited to:

  • Case studies
  • Augmented Reality
  • 3D Printing
  • Commerce / business
  • History
  • Security
  • Design
  • Military
  • Users
  • Standards
  • Social behaviors
  • Gender
  • Cases of projects, constellations, and “islands” — Could be visual depiction (as the book will be in color)
  • Cases of firms, and business endeavors
  • Impact on special audiences for virtual worlds
  • Technical review of research trends in the field (metrics)
  • Measurements and evolution of usage in virtual worlds.
  • Defense Related Virtual worlds
  • Devices for virtual life
  • Mobility

How to submit:

The final chapter length should be 15-25 pages in the Springer format. Initially please email your 2-3 page chapter proposals including:

  • Chapter title
  • uthor names, current affiliation, and email addresses
  • Short author/s bio
  • Chapter intent / purpose / abstract
  • Chapter structure outline
  • List some key publication(s) on which your chapter will be based

Editorial process: All accepted chapters will undergo a rigorous peer-review process.
Email submissions to [email protected].


Authors are encouraged to send proposals as early as possible to get a quick response.

March 28, 2014: Book chapter proposal submission deadline.
April 30, 2014: Notification of chapter proposal acceptance.
July 30, 2014: Full chapter submission.
September 15, 2014: Peer-review results returned.
October 15, 2014: Camera-ready chapter submission.
Q1 2016: Planned publication.